Senior Creative Artworker — Graphic Designer — Production Artist

Big ideas, built to production spec.

Large-format print & OOH Retail & KV systems Meta, TikTok, YouTube & Lazada ads DOOH & LED video wall Image retouching

12+ years taking campaigns from working file to installed reality — pillar wraps, transit takeovers, LED boards, retail displays — for global brands, at whatever scale, platform, and file spec the site demands.

CurrentlySenior Creative Artworker, WPP Production Manila
Experience12+ years — print, OOH, digital signage
Based inMarilao, Bulacan, Philippines
Contactkarlumiranda21@gmail.com
12+
Years in print & digital production
5
Markets shipped in across APAC & ANZ
7
Platforms & channels, one campaign to the next
17
Global campaigns featured on this site
OOH & TRANSIT DOOH & LED VIDEO WALL META — FACEBOOK / INSTAGRAM TIKTOK YOUTUBE LAZADA RETAIL & KV SYSTEMS
Selected work — 17 projects

On the wall, not just on screen

Six in depth below, eleven more just after. Download the full portfolio (PDF) →

Print & OOH
No. 1

Feel It All Together

Coca-Cola × FIFA World Cup 26
A pillar-wrap and LED campaign built for two very different canvases — a subway column commuters walk past, and a stadium-scale board they can't miss.

Twenty-two unique pillar-wrap designs, one per participating nation, installed across a working transit station — Dhoby Ghaut, one of Singapore's busiest MRT interchanges. Every design had to survive being walked past at speed and still read clearly on approach.

The same campaign scaled up to venue LED: a horizontal main board for wide sightlines and a tall entrance panel for close-up passage, each built to its own resolution rather than one asset stretched to fit.

22 PILLAR DESIGNS/DHOBY GHAUT MRT, SG MAIN LED/3840×1080 ENTRANCE LED/7680×1472 (8K)
No. 2

Rasai Semuanya Dengan Coca-Cola

Coca-Cola × FIFA — LRT Train Wrap, Malaysia
A full interior train transformation — ceiling, seats, doors, handgrips, control panels — turning a daily commute into a stadium-like environment.

Part of a nationwide activation across Malaysia, this meant wrapping the full interior of a commuter train — control panels, inner coach walls, external and internal dividers, ceiling, hand grips — each panel built to the millimeter-accurate dimensions of the train's own architecture rather than a generic template.

The inner coach alone carried four country-flag pattern variants, repeated down the full length of the car so no two riders standing in different spots saw quite the same wall.

FULL INTERIOR WRAP/CEILING, WALLS, DOORS, HANDGRIPS MARKET/MALAYSIA
No. 3

Coke Time V

Coca-Cola × PH Shopper
A full retail key-visual system built around K-pop artist V as the year's brand ambassador, translated across nine different in-store formats.

One key visual, adapted into everything a Philippine retail rollout actually needs: MDU displays, hangsells, tentcards, posters, V-shaped handfans, wobblers, and stickynotes — each with its own crop, hierarchy, and print spec, not just a resized flyer.

Keeping the ambassador's likeness and the product callouts consistent across nine formats was the real production challenge — one wrong crop and the artist's face gets cut at the shelf.

9 RETAIL FORMATS/MDU, HANGSELL, TENTCARD + MORE MARKET/PHILIPPINES
No. 4

Display Systems for LEGO

LEGO — SGS Manila Account
Retail display artwork across licensed LEGO lines — Jurassic World, Minecraft, City, and Creator — each built as a full structural system, not a flat poster.

Six years on the LEGO account meant working across gondolas, pallet displays, and pallet racks for whichever license was current — Jurassic World's dinosaur-skull header here, Minecraft's blocky world there — each one built from the same underlying kit of parts: header, side panel, tray front, and dividers.

Every panel had to carry the licensor's own brand guidelines (Jurassic World, Minecraft, Marvel) alongside LEGO's own, two sets of rules to satisfy on every single asset.

DISPLAY TYPES/GONDOLA, PALLET, PALLET RACK LINES/JURASSIC WORLD, MINECRAFT, CITY, CREATOR
No. 5

Stray Kids × Coca-Cola

Bus Wrap (Cambodia) & K-Wave Standee (Singapore)
Two very different canvases from the same K-pop tie-in year — a full bus wrap in Khmer, and a near life-size retail standee.

The bus wrap needed to read in the two seconds a pedestrian actually looks at a passing bus — Khmer headline, product, and a single face doing all the work across the full vehicle length.

The standee was the opposite problem: a 3004mm × 1800mm die-cut of eight people that had to hold up at full scale in a mall, with every likeness, hand position, and can placement cut cleanly enough to stand on its own in-store.

STANDEE/3004×1800mm DIE-CUT BUS WRAP/KHMER, CAMBODIA
Digital
No. 6

Screen-First Systems

Coca-Cola & Fanta — Digital Ads
Where OOH work has one shot at one size, digital ads have to survive being resized, cropped, and platform-swapped without losing the brand.

The Fanta set is built around a single "Layan Raya, Layan Snek" key visual for a Malaysian trade promotion, resized across the standard static-banner sizes for Facebook, Twitter, and Instagram — each with its own safe-area guide marked out so the offer and the logo never get cropped out of frame.

The Coke Time V rollout took the same campaign into social natively: a Facebook feed post, a page cover, and a full mobile-first vertical crop, each one designed against the actual platform chrome rather than a flat mockup.

FANTA/MULTI-SIZE STATIC BANNERS, MALAYSIA COKE TIME V/FB FEED, COVER, MOBILE
More work
Stand Here — Coca-Cola × FIFA — Wall/Floor, Singapore
Stand Here
Coca-Cola × FIFA — Wall/Floor, Singapore
Floor-to-wall station takeover at Dhoby Ghaut MRT.
Portfolio p.21
Magic Happens When We Bond — Coca-Cola × Chinese New Year
Magic Happens When We Bond
Coca-Cola × Chinese New Year
Mall stairwell dragon mural and MRT decal.
Portfolio p.4
Mwah-Sarap? Ito Ang Gusto Ko! — Coca-Cola Royal — Philippines
Mwah-Sarap? Ito Ang Gusto Ko!
Coca-Cola Royal — Philippines
Hangsell display for Royal Reset Shopper.
Portfolio p.11
Try Smooth Vodka & Crisp Lemon Lime Taste — Absolut × Sprite Shopper 2025
Try Smooth Vodka & Crisp Lemon Lime Taste
Absolut × Sprite Shopper 2025
Nationwide MDU rollout, Philippines.
Portfolio p.22
Your Ticket to an Epic Music Experience — Coca-Cola, Fanta & Sprite
Your Ticket to an Epic Music Experience
Coca-Cola, Fanta & Sprite
Concert-stage mega display, three brands, one fixture.
Portfolio p.5
Marvel Universe, Collect & Unlock — Coca-Cola × Marvel — Myanmar
Marvel Universe, Collect & Unlock
Coca-Cola × Marvel — Myanmar
Limited-edition crossover, localized in Burmese.
Portfolio p.6
Born Ready — Jack Daniel's × Coca-Cola
Born Ready
Jack Daniel's × Coca-Cola
Premium RTD launch, can to truck wrap.
Portfolio p.7
Cobain Paduan Nikmatnya, Banyak Rasa! — Frestea — Indonesia
Cobain Paduan Nikmatnya, Banyak Rasa!
Frestea — Indonesia
3D glorifier plus a 7-piece retail system.
Portfolio p.9
A New Way to See Lemons — Lemon-Dou — Japanese RTD
A New Way to See Lemons
Lemon-Dou — Japanese RTD
Four-flavor launch, banner to building billboard.
Portfolio p.12
Coke Breaks — Coca-Cola — AU Office Network
Coke Breaks
Coca-Cola — AU Office Network
Digital signage across office video walls.
Portfolio p.25
Made to Make Legends — Powerade × FIFA — New Zealand
Made to Make Legends
Powerade × FIFA — New Zealand
DOOH large-format portrait, street to jumbotron.
Portfolio p.28
About

From file to wall

Portrait of Carlo Miranda

Over 12 years in print production, final artwork, and digital design, specializing in production-ready collateral and large-format output for leading brands across APAC — from first working file to signed-off, on-brand, print-ready art.

Alongside the physical work, I produce digital ad creative for Meta, TikTok, YouTube, and Lazada — resizing and adapting the same campaigns for teams and markets across the US, UK, and APAC, each with its own platform specs, safe areas, and review cycles to work around.

Most of what I do lives outside a browser window — on a subway pillar, a mall stairwell, a stadium LED board, an office lobby screen. That means every project comes with its own real-world constraint: a resolution, a material, a viewing distance, an install date that doesn't move.

I care about getting handed a creative concept and figuring out exactly what it takes to make it real — the right bleed, the right crop for the format, the right proof before it goes to print. Along the way I've mentored junior artworkers on the same workflow.

B.S. COMPUTER ENGINEERING/MARINDUQUE STATE COLLEGE BASED IN/MARILAO, BULACAN, PH
  • PsPhotoshopAdvanced
  • AiIllustratorAdvanced
  • IdInDesignAdvanced
  • AcAcrobat DCProficient
  • PrPremiere ProFamiliar
  • FgFigmaBasic
  • GPTChatGPTAdvanced
  • ClClaudeFamiliar
Experience

12 years, five studios